#include "input_itemV2.h"
InputItemV2::InputItemV2(std::unique_ptr<Widget>& page, std::string& value, Widget* editView,
    bool commonInputItem, unsigned int editLength)
    : InputItem(page, value, editView, commonInputItem, editLength)
{
    ItemNull("button4");
}
void InputItemV2::ResetKeyCmd(KeyCmdMapTable& keyEvent)
{
    KeyCmdMapTable event = keyEvent;
    InputItem::ResetKeyCmd(keyEvent);
    keyEvent.table[static_cast<int>(KeyboardValue::KEY_SOFT_KEY_4)] = event.table[static_cast<int>(KeyboardValue::KEY_SOFT_KEY_4)];
    SecondPage::ResetKeyCmd(keyEvent);
}